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== Workshops == Digital Synthesis is a form of electronic music that uses software algorithms to generate, control or modify sound. There are a number of software platforms which follow a historical timeline, which in turn originate from early analog/modular synthesis techniques. An important distinction between digital synthesis and sound software in general is the sound creation process. Digital synthesis functions more like a contemporary analog modular rig, but modeled inside a computer, controlled by a programming language and without physical space constraints. ''this is not a workshop on plugins, softsynths for logic or ableton, or anything about multitrack recording/DAW.'' There is already a good [[Songbridge | Ableton workshop every Tuesday]] held by a group of working music producers. I'm particularly interested in the class of digital synthesis that originated from the [https://en.wikipedia.org/wiki/SuperCollider SuperCollider platform], released in 1996, open sourced in 2002 and currently under active development. There are many projects using the supercollider engine as the basis for [http://flockingjs.org/ new languages], [https://overtone.github.io/ platforms] and [http://sonic-pi.net/ performance environments]. Let's talk about them! There are some interesting small form computers like the [https://cdn.hackaday.io/files/8292354764928/workshop.pdf Arduino Teensy] that have a digital synthesis platform. I would like to begin with "old school" computers, like laptops or desktops then get into the specifics of embedded chips. Contact me via my user page --[[User:SteeleNivenson|SteeleNivenson]] ([[User talk:SteeleNivenson|talk]]) 19:02, 13 February 2016 (UTC) The people on the [https://www.noisebridge.net/mailman/private/sound-hacks/ sound-hacks] list shows some interest.
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