Welcome to Gamebridge Unityversity. If it's your first night, you will develop a game.
- UPDATE: Alex has been away from Noisebridge lately launching Primer Labs but Gamebridge is still open for anyone who wants to gather at Noisebridge to develop games and Alex will return with an expanded version of Gamebridge and more people to learn from in the very near future. Gamebridge will be much bigger than it ever was. Stay tuned.
- WHEN: We meet up on Wednesday nights around 8:00 and do game development at Noisebridge at 2169 Mission St..
- NEWBS RTFM: If it's your first night, you can make a game if you want. We'll help you get started. There's great tutorials to start with that will have you playing your own game in no time.
- 1337 DEVS HACK: Bring your game projects and collaborate!
- Gamebridge: All kinds of game development are welcome at Gamebridge including different platforms, "non-technical" game artists, writers, programming styles and technologies.
- Unityversity: The Unityversity department focuses on Unity Engine collaboration and learning. Unity is free to make games with and absurdly easy to learn in a group environment like Unityversity where you can ask questions of your fellow developers.
New departments of Gamebridge can be established.
- Unrealiversity: We first need developers interested in teaching Unreal.
Things To Bring
- Laptops, especially ones with decent 3D graphics cards. To run Unity3D you'll need one running Mac or Windows.
- Pre-install Unity and some of the Unity tutorials if you can so you can get started right away with Unityversity.
- iPhones, Androids & other cool game hardware devices for building games on
- Connectors to hook your laptop to the big projector screen to show off your games and development processes to the group
Game development is a lot of fun. Game development is an awesome way to learn computer programming. And games can inspire players to learn all kinds of things about the world.
A lot of us are into game development and a lot of us would like to learn how, so it makes sense to get together and share our interests and experience.
The Open Primer Project
Some of us are working on an open-source game called Primer which uses gameplay to weave learning all kinds of useful things into an epic adventure through the history of the cosmos and the future of civilization.
If you want to know more about Game Development Club, just come by some time or contact Alex Peake at openprimer [atsymbol] gmail.com.
Meetup Log / Class Curriculum Courseware
We had our first meetup November 4th and it was a lot of fun. We made a game about evil companion cubes that want to give you a hug for very explosive definitions of hug.
Game Development Resources
Game engines make it pretty easy to develop games by giving you lots of development tools for world building and scripting.
We're interested in other kinds of game development too, including non-computer game designs like dice-based RPGs, board games and card games.
Unity is an awesome game development engine based on Mono that compiles for Mac, Windows, iPhone, Web and Wii with support coming soon for PS3 and XBox. Unity has just been made free for indy developers. Unity is an extremely easy to learn game development environment with a massively helpful developer community.
We are primarily teaching and collaborating with Unity in Game Club because it is incredibly awesome and easy to learn.
START HERE: Unity Tutorials are free to download and can be completed in a day or two! Do these before coming or do them with us to get help and support.
- Unityscript Beginning Scripting Tutorial (Free with an email)
- Unity Gameplay Creation Tutorials
- Professional Unity Tutorials
- Unity-Tutorials.com has $15 tutorials on topics like particles, gizmos, character rigging, animation and Cheetah 3D.
Other Game Engines
Unreal Development Kit is also available for free now. We'll no doubt be playing with that as well. Unreal is some seriously advanced game dev technology. It's too heavy to run on an iPhone, but it is a good way to make high-end PC and console games.
Some people are making iPhone games directly in Cocoa.
Blender Game Engine
OGRE Open Source 3D Engine
OGRE is not a full game engine but it does have Mac, Windows, Linux and iPhone support. It has recently been used to make a big hit called Torchlight.
Game Development Tools
Game development involves lots of tools for modeling, sculpting, texturing, rigging and animating game environments.
Maya is the #1 3D content creation tool for games.
We're looking for people with Maya experience who can teach how to use Maya. Especially interested in learning about character rigging and animation.
Blender is an open-source 3D studio that can do mostly the same things as Maya for free. We're looking for people who want to teach Blender skills.
SketchUp is a surprisingly powerful and incredibly easy to use 3D modeling application for making basic 3D geometry to use in your game development.
Google 3D Warehouse
Google 3D Warehouse is a searchable library of free 3D models in SketchUp format that you can download freely and use in your games. You can also upload your own creations to 3D Warehouse.
FreeSound Project is a searchable library of free sound files that you can use in your games. You can also upload your sounds to FreeSound for others to use.
All CG Textures
All CG Textures has loads of quality free textures.
3D Character Rigs
Creative Crash has many free 3D character rigs in Maya format.