Editing SuperTuxKart

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It is located at `C:\Users\Tux\AppData\Roaming\supertuxkart\0.10-beta\input`. This file has the proper settings for the two racing wheels to work correctly in the game. This was created manually by analyzing the output of `supertuxkart.exe --gamepad-visualization`. This is necessary for the Logitech wheel because it is not made for a computer but rather for an XBOX, thus it has weird axes making input calls constantly to the computer and makes it impossible to set the controller up from within TuxKart.
 
It is located at `C:\Users\Tux\AppData\Roaming\supertuxkart\0.10-beta\input`. This file has the proper settings for the two racing wheels to work correctly in the game. This was created manually by analyzing the output of `supertuxkart.exe --gamepad-visualization`. This is necessary for the Logitech wheel because it is not made for a computer but rather for an XBOX, thus it has weird axes making input calls constantly to the computer and makes it impossible to set the controller up from within TuxKart.
  
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Here[https://www.noisebridge.net/wiki/File:TuxkartLogitechWheelConfig.jpg] is a picture of the data read from the visualizer for the Logitech controller, just for reference. The controller config above should be referenced for what Tuxkart actually expects as a controller config. The entries in the config look like the following XML:
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Attached is a picture of the data read from the visualizer for the Logitech controller, just for reference. The controller config above should be referenced for what Tuxkart actually expects as a controller config. The entries in the config look like the following XML:
  
 
     <action name="steerLeft" event="2" id="0" direction="0" range="0" />
 
     <action name="steerLeft" event="2" id="0" direction="0" range="0" />

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