Based on Nick Collins's course work.
1. Introduction and Overview
1.1 Obtaining SC3.html
1.2 Getting Started.html
1.3 Getting Around in SC3.html
Week 1 exercise: Explore SuperCollider!
2. Sound Synthesis 1: Additive, Subtractive, Modulation
2.1 Subtractive and Additive Synthesis.html
2.2 Mul and add.html
2.3 Controlling Synths.html
2.4 Modulation Synthesis.html
2.5 More Synthesis Examples.html
Week 2 exercise: explore the materials thoroughly, looking up anything you don't understand; create additive, subtractive and modulation synthesis patches of your own
3.4 Server-side Sequencing and Triggers.html
3.5 Nested Scheduling.html
Week 3 exercise: Practice creating some SynthDefs (which should have a doneAction:2 in them), and make simple sequences where you schedule Synths over time in an entertaining way
4. Interaction 1
4.1 Interaction 1.html
4.2 Graphical User Interfaces.html
4.3 Further GUI Example.html
Week 4 exercise: Mock up a simple prototype GUI that controls some simple sound synthesis. If you're stuck for ideas, make a subtractive synthesizer with GUI controls for the filter. Or convert any of your existing sound synthesis patches for GUI control
Learning links of various quality and availability.