TextFieldX
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A ßêãµ project
package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; public class TextFieldX extends Sprite { public var txt:TextField; public var tf:TextFormat; public function TextFieldX() { tf = new TextFormat("_typewriter"); // Courier New txt = new TextField(); txt.width = 640; txt.height = 960; txt.text = "HelloWorld!";txt.setTextFormat(tf); addChild(txt); } } }