Half the people I know had crushes on Johnny Lee after his YouTube Wii remote hacking videos, back in 2007. He's speaking on his experiences working on the Kinect at Stanford on Wednesday: it's open to the public, although I imagine it'll be pretty crowded given his awesomeness, and the no-videos-please request by Microsoft.<br>
<br>d.<br><br><div class="gmail_quote">---------- Forwarded message ----------<br>From: <b class="gmail_sendername">Dennis Allison</b> <span dir="ltr"><<a href="mailto:firstname.lastname@example.org">email@example.com</a>></span><br>
Date: Sat, Jan 1, 2011 at 5:47 PM<br>Subject: [EE CS Colloq] Working On Kinect * 4:15PM, Wed January 5, 2011 in Gates B01<br>To: <a href="mailto:firstname.lastname@example.org">email@example.com</a><br><br><br>
<center><h3>Stanford EE Computer Systems Colloquium<br></h3></center>
<center><h5>4:15PM, Wednesday, January 5, 2011 <br>
NEC Auditorium, Gates Computer Science Building B01<br>
<a href="http://ee380.stanford.edu" target="_blank">http://ee380.stanford.edu</a>
Working On Kinect
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<b>TO VIEW THIS TALK YOU MUST ATTEND THE LIVE TALK</b><br>
At Microsoft's request, Johnny Lee's Kinect talk
not be available on the web. Students who are
taking EE380 for credit and cannot attend the class
live may view (and comment upon) another talk by the
same speaker given in EE380 on Feb 13, 2008.
<b>About the talk:</b></p><p>
In the first 25 days after launch, Kinect for Xbox 360 sold over 2.5 million units. It is arguably one of Microsoft’s most ambitious recent undertakings, pushing contemporary limits of hardware manufacturing, real-time computer vision, user interface concepts, and traditional software engineering practices. This talk will chronicle some of my experiences working as a core researcher on this project from early incubation to product release, lessons learned, and difficult decisions along the way.
<b>About the speaker:</b></p><p>
Johnny Chung Lee is a Researcher in Microsoft’s Applied Sciences Group exploring novel input and output technologies that can improve interaction with computing technology. Over the past two and half years, he was a core member of the skeletal tracking team for Xbox Kinect.
Lee joined Microsoft in June 2008 after graduating with a doctoral degree in human-computer interaction from Carnegie Mellon University. His research work spans a variety of topics including projection technology, multitouch input, augmented reality, brain-computer interfaces and haptics. Lee is best known for his video tutorials on using the Nintendo Wii remote to create low-cost whiteboards and virtual reality displays, which have garnered over 10 million views. In 2008, he was named to the prestigious TR35 list presented by Technology Review magazine to recognize the top 35 researchers in the world under the age of 35.
<b>ABOUT THE COLLOQUIUM:</b></p><p>
See the Colloquium website, <a href="http://ee380.stanford.edu" target="_blank">
http://ee380.stanford.edu</a>, for scheduled
speakers, FAQ, and additional information. Stanford and SCPD students
can enroll in EE380 for one unit of credit. Anyone is welcome to attend;
talks are webcast live and archived for on-demand viewing over the web.
<b>MAILING LIST INFORMATION:</b></p><p>
This announcement is sent to multiple mailing lists. If you are signed
up on our private EE380 list you can remove yourself using the widget
at the upper left hand corner of the Colloquium web page. Other lists
have other management protocols.