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|GNAR is Noisebridge Audio Research.
GNAR is Not Audio Research.
The primary objective is to provide community resources to conduct research and experiments on the subjects of sound, signal and noise. The secondary objective is a commitment to a Free/Libre Open Source FLOS approach. This is rolled up into a patchwork called Gnar/Linux. It is based on Debian testing with package repos from KXStudio.
The toolchain begins with the computer music workstation and expands out to software and hardware synthesizers, DSP plugins and analysis tools. Studying source code on the software layer is crucial. Studying circuits on the analog layer is required.
There's a blog at gnar.lol
Instruments We Have
- Fretted string instruments...
- Fender Squier Stratocaster, one humbucker / two single-coil
- Fender banjo
- Fender "California Series" acoustic guitar, formerly acoustic-electric
- A borrowed Monome Aleph
- A borrowed grayscale 128-button Monome grid
- A 19" rack, featuring...
- Opcode Studio 4 MIDI routing unit
- Mod 2 Duo, generously provided by Mod Devices
- Akai APC40
- Nord Micro Modular
- An array of Software Instruments on the Gnar/Linux PC
- Copious DSP effects on the Gnar/Linux PC
- A 66 key MIDI controller
- Alesis MasterControl
- Yamaha PSR-1700
- A tiny USB MIDI controller
- Yamaha KX-88 weighted 88 key MIDI controller
- Roland Cube60 keyboard amplifier
- Korg P3 piano module
- Roland TR-505 drum machine
- Yamaha MU100R sound module
- Vinyl cutter (it sounds like square waves).
- Assorted electronics test bench equipment, notably a function generator.
- Anything is a percussion instrument if you hit it hard enough.
Q. How do I get the computer music workstation to make sounds?
A. It depends.
Instruments to build and admire
- Monome Aleph sound computer
- DIY guitar amplifiers and effects processors
- Illucia control surface
- DIY Mid/Sides Microphone
- Sequential Drum
- Phase synthesizer for the CHIP pocket.
- synthmall and in particular the shnth, found in the shbobo stores at a synth mall near you.
- The Computer Music Tutorial with some notes from the book
- How to understand the non-linear scales of various acoustic properties like frequency and amplitude.
- Composing Electronic Music
- Concise Electronics for Geeks is a very dense introduction to electronics. Set aside a few hours to read it the first time and then a few days to understand it.
- "Circles, Sines, and Signals" is an easy read about sound and digital signal processing.