LED Strip Pattern Collection
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LED Strip Pattern Collelction[edit | edit source]
Example code for use with LED controllers to make cool patterns.
Note: Some of these may be written specifically for octows2811, neopixel or fastSPI, but it's usually easy to port between them (change the show and set color functions).
Try the LED talk page for some great outside links!
Random Twinkle[edit | edit source]
// number, twinkle color, background color, delay // twinkleRand(5,strip.Color(255,255,255),strip.Color(255, 0, 100),90); // twinkle random number of pixels void twinkleRand(int num,uint32_t c,uint32_t bg,int wait) { // set background stripSet(bg,0); // for each num for (int i=0; i<num; i++) { strip.setPixelColor(random(strip.numPixels()),c); } strip.show(); delay(wait); }
Set All Pixels Quickly[edit | edit source]
// quickly set the entire strip a color void stripSet(uint32_t c, uint8_t wait) { for(uint16_t i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, c); } // move the show outside the loop strip.show(); delay(wait); }
Simple Wave[edit | edit source]
// very simple wave: velocity, cycles,delay between frames // simpleWave(0.03,5,10); void simpleWave(float rate,int cycles, int wait) { float pos=0.0; // cycle through x times for(int x=0; x<(strip.numPixels()*cycles); x++) { pos = pos+rate; for(int i=0; i<strip.numPixels(); i++) { // sine wave, 3 offset waves make a rainbow! float level = sin(i+pos) * 127 + 128; // set color level strip.setPixelColor(i,(int)level,0,0); } strip.show(); delay(wait); } }
HSV to RGB[edit | edit source]
Really useful function returns RGB values from Hue Saturation Brightness! From teldredge's FAST_SPI LED FX EXAMPLES
void HSVtoRGB(int hue, int sat, int val,int *colors) { int r, g, b, base; // hue: 0-359, sat: 0-255, val (lightness): 0-255 if (sat == 0) { // Achromatic color (gray). colors[0]=val; colors[1]=val; colors[2]=val; } else { base = ((255 - sat) * val)>>8; switch(hue/60) { case 0: colors[0] = val; colors[1] = (((val-base)*hue)/60)+base; colors[2] = base; break; case 1: colors[0] = (((val-base)*(60-(hue%60)))/60)+base; colors[1] = val; colors[2] = base; break; case 2: colors[0] = base; colors[1] = val; colors[2] = (((val-base)*(hue%60))/60)+base; break; case 3: colors[0] = base; colors[1] = (((val-base)*(60-(hue%60)))/60)+base; colors[2] = val; break; case 4: colors[0] = (((val-base)*(hue%60))/60)+base; colors[1] = base; colors[2] = val; break; case 5: colors[0] = val; colors[1] = base; colors[2] = (((val-base)*(60-(hue%60)))/60)+base; break; } } }