TextFieldX

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A ßêãµ project

package
{
	import flash.display.Sprite;
	import flash.text.TextField;
	import flash.text.TextFormat;
	
	public class TextFieldX extends Sprite
	{
		public var txt:TextField;
		public var tf:TextFormat;

		public function TextFieldX()
		{
			tf = new TextFormat("_typewriter"); // Courier New
			txt = new TextField();
			txt.width = 640;
			txt.height = 960;
			txt.text = "HelloWorld!";
			txt.setTextFormat(tf);
			addChild(txt);
		}

	}
	
}